Archive for July, 2010

ZADAY-MainMenu

Here are some screen shots from today’s work on Z.A Day. The front end is pretty much completed now – and we added some mechanics and areas to the game as well! We plan to initially release the game with 4 large areas, and then add more as we go. I’ll be working on the map next, which will give you all some idea of scope – I’ll post it as soon as it’s done!

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At approximately 9am city time on July 4th 2010 the first corpse came to life in the city’s Angelina De Hades Hospital. The victim of an apparent animal bite, the unknown forign national has become known as ‘patient zero’. The victim of a strange and macarbe previously unknown virus which has since casued choas on a bibilical scale in the city of Los Devila…

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tester

Welcome to our new site! Tengushee Interactive is small development team working on all aspects of a number of Titles (from level design, to sound engineering right through to art work) with an aim to development from concept and then produce low budget PC games, leaning toward multiplayer casual games devised with interesting and innovative concepts in mind – either in terms of technological application, storytelling or style.

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